The team behind the new game-focused proof-of-stake blockchain, Oasys, said it was designed to increase mainstream play-to-win (P2E) adoption.
The Singapore-based company (Oasys PTE. LTD) behind the new chain touts its scalability, eco-friendly PoS blockchain, “no-gas-fee experience” and portability of digital assets between different projects built on the blockchain as major assets for developers and users.
The founding team includes a host of names from top crypto and gaming companies, including Hajime Nakatani, President and CEO of Bandai Namco Research, Shuji Utsumi, Co-Chief Operating Officer of Sega Corporation, Hironobu Ueno , CEO of double.jump.tokyo, Hironao Kunimitsu, CEO of Thirdverse and Yield Guild. Gabby Dizon, co-founder of Games (YGG).
The Oasys blockchain was officially launched on February 7 and initially partnered with 21 gaming and Web3 technology companies to act as validators, with Dizon’s crypto gaming guild, YGG, being one of the first.
As part of the launch last week, Sega Corporation’s Utsumi highlighted the importance of building a scalable blockchain gaming ecosystem that also recognizes “the need to have an environmentally friendly platform that takes into account important societal and cultural considerations”.
The highly controversial environmental impacts of proof-of-work blockchains have been a bone of contention for many in the traditional gaming community, which have put off several companies that have begun to venture into the non-fungible token business.
Speaking to Cointelegraph, YGG co-founder Dizon echoed Utsumi’s environmental sentiments when he said that:
“For developers, there will always be trade-offs in choosing the right blockchain to build on and everyone is focused on solving different challenges and optimizing certain features. Oasys is focused on improving the user experience for gamers through scalability while reducing environmental impact.
While Dizon was tight-lipped about any upcoming announcements or partnerships, the YGG co-founder said the Oasys team’s ties to Japan through its founders would help create “a gateway to blockchain for major Japanese IPs. “.
“Japan has always been a world leader in gaming and its cultural influence has had a huge impact on the evolution of the industry as we know it…” he said.
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Speaking on the blockchain gaming industry in general, Dizon optimistically predicted that the market could see a more than 7x increase in the 1.4 million active wallets that were interacting with blockchain gaming apps daily by the end of the day. of 2021.
“Gaming is the best use case the world has ever seen for blockchain and I think we will see 10 million wallets interacting with blockchain games before the end of this year,” he said. .
Oasys chief marketing officer Kokushi Hattori said the company expects many mainstream game companies to launch blockchain games in 2022, and its game blockchain has been developed to be at the forefront. of the “explosive growth” of the sector:
“To realize this prediction, Oasys decided to lead rather than follow and optimize itself and its architecture to support mainstream adoption starting with gamers and ending with mainstream users.”
“In the short term, our primary focus will be to attract game developers, content creators, and gamers to start driving early adoption within the gaming community so gamers can connect, create, and play the game. within the metaverse,” he added.